
Day of Meat: Castle
Brace the ramparts, turn monsters into mulch
A defense game where waves of creatures march on your keep and you build a kill zone to stop them. Place damage dealers and support towers, combine upgrades for range, burn, freeze, splash, or crit, and funnel coins from fallen foes into stronger setups. Between waves you pick perks that stack into wild synergies, letting short sessions snowball into ridiculous firepower.
Pick slots near the approach, drop a few basic towers, then start the assault. As enemies pour in, spend coins to level towers, add status combos, or reposition by selling and rebuilding. Bosses arrive on set intervals and test weak links—patch gaps, chain slows into area damage, and save a burst for the last push. After the wave, pause to choose a perk or unlock a new tower, then roll straight into the next siege. Mouse or touch for placing, upgrading, and rerouting in seconds.